![]() Each stack has a greater slowing effect, then the affected enemy is frozen at the fifth stack. Disengagement: there is no longer a cooldown but can only trigger once per biome.Dead Inside: now doubles your life but prevents ALL healing sources except healing with recovery.Frostbite: now stacks with slow effects and acts as a full stack on frozen targets.The cap of up to a “maximum 50% HP” is eliminated, but healing power is less effective as you get closer to max health. Necromancy: It scales with the max health of the mobs you kill, which means you can get more healing by killing a stronger enemy.Berserker: it now stacks and renders you immune to stuns. ![]() Networking: you can just mark enemies with ranged attacks now, there doesn't need to be an actual projectile stuck in the mob's body.We also added 1 more elite into every biome when the mutation is equipped. Tainted Flask: it can recharge even if your flask is not totally empty.It scales exponentially, go crazy with it! Combo: there is a true combo meter now! The mutation has been changed to enable a damage increase with every melee hit in a 2.5 sec window (of course the window refreshes after every hit).But you shouldn't have had access in the first place, so just be happy for the time you had together </3įull patch notes will come shortly in the usual place ! So some of you might notice some slight rollbacks on features related to biome visits that you didn't unlock (for example, having access to bosses in Boss Rush that you hadn't actually encountered before). We also identified a critical bug where by fixing it has removed unlocks that were incorrectly awarded to players. ![]() Sewing Scissors: Enemies killed by the special effect of this weapon count three times for your kill streak. Deals additional damage if both you and the target are airborne. Giant Comb: Also deals critical damage while you are airborne. There are now legendary affixes for both new weapons that we introduced: It's also late on a hot Thursday afternoon, so my energy levels aren't high enough for a long one. Ahead of the Fatal Falls DLC release, Motion Twin also plans to ship a Christmas update in mid-December.We've just released a hotfix to address some bugs we missed in the Clean Cut update, so this will be a short post. Alongside the launch of the DLC last year, a special Dead Cells: Prisoner's Edition bundle released, complete with a figurine, collector's pins, a vinyl record, and more. Motion Twin has proven its devotion to keeping the game fresh with new content and giving back to loyal Dead Cells fans. ![]() Motion Twin revealed in this latest DLC announcement that Dead Cells passed 3.5 million copies sold on all platforms. The 2D action title incorporates roguevania elements, as well as pattern-based bosses, exploration, and nonlinear progression. The Beheaded, a gas-like creature who can possess executed bodies. Dead Cells later came to mobile devices in summer 2019. "Basically you can fully expect more of our regular updates to continue next year."ĭead Cells launched in 2017 on PC, Mac, Nintendo Switch, Xbox One, and PlayStation 4. "We're pretty sure that we have more than that in our heads," Tuesday's Steam statement read. ![]() Last year, Motion Twin noted that it had two years' worth of Dead Cells DLC content up its sleeve, meaning that there's still at least another year of content to come. Motion Twin shared in the announcement that the DLC will cost $4.99, but regular updates will continue to be added to Dead Cells for free. ![]()
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